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Bart Simpson Just Wants To Play His Games

The SimpsonsHere's a fun blast from the past courtesy of @90sManiax on Twitter.  Acclaim published a series of poor-to-lackluster games based on The Simpsons in the early 1990s for the Nintendo Entertainment System, Game Boy, Super NES, Sega Master System, and Sega Genesis, and here we have an advertisement for several of the titles featuring original Simpsons animation as Bart tries to avoid his chore obligations in order to play.  The three games advertised here - Bart vs the Space Mutants, Bart vs the World, and Bart Simpson's Escape from Camp Deadly - were all semi-popular in their day based solely on the red-hot Simpsons license, but had little to recommend in terms of gameplay.  Even for NES games, these products were extremely basic with poor hit detection, grating sound, and unintuitive controls.  I rented both NES games at different times in that era based just on being a fan of the license and came away disappointed.  It wasn't until 1992's Bart's Nightmare for the Super NES that I finally found a Simpsons game worth owning, and even it isn't reaching its full potential.  It was in 2007's The Simpsons Game that the property finally succeeded in the gaming world, largely because publisher Electronic Arts brought in the writers and animators from the television show to work on it.  Now that's how you use a license!

(Image via Retromags)


Power Button - Episode 296: Super Fun Holiday Season Gaming Preview Show

Power ButtonWith only about six weeks left in 2019 we are staring down the end of the year and all of the new games that come along with it.  This week Blake Grundman and I are talking about all of the new games due out between now and the end of December that we want to check out including titles like Luigi's Mansion 3, Death Stranding, Mario & Sonic the Olympic Games Tokyo 2020, Star Wars: Jedi Fallen Order, Yooka-Laylee and the Impossible Lair, and more.  It's a great season to play some games!   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way. 


Mini-Review: Mario & Sonic at the Olympic Games Tokyo 2020

Mario & Sonic at the Olympic Games Tokyo 2020

It's become a surprising tradition since the Wii era that whenever the Olympic Games gear up for another installment, Nintendo's Super Mario and Sega's Sonic the Hedgehog will be there for a fresh round of sports mini-games featuring the extended casts of both franchises.  Now in its sixth iteration in celebration of next year's Olympic Games in Tokyo, Japan, Mario & Sonic at the Olympic Games Tokyo 2020 covers familiar territory in new ways for the first time on the Nintendo Switch.  The big draw to this sequel is the new 2D retro event series in which the Mushroom Kingdom and Green Hill Zone gangs trade their shiny 3D models for old fashioned, nostalgic sprites from the Nintendo Entertainment System and Sega Genesis days.  What justifies the throwback?  It seems that Dr. Eggman and Bowser are cooking up a new scheme to be rid of their nemeses once and for all...

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Can You Survive The 8-Bit Nightmare?

Bloodstained: Ritual of the NightEach year on Halloween at PTB we take a moment to appreciate something from the world or lore of Konami's Castlevania franchise, but this year we're looking at something a little more Castlevania-adjacent.  Koji Igarashi's long-awaited spiritual successor to Castlevania, Bloodstained: Ritual of the Night, finally reached stores earlier this year and one of the hidden areas that players may overlook at a tribute to those original Castlevania titles for the Nintendo Entertainment System.  The 8-Bit Nightmare sends heroine Miriam into a side-scrolling level fashioned after the classic NES trilogy complete with legally distinct versions of ghosts, zombies, and bone dragon pillars originally made famous by Igarashi's previous series.  Kotaku tells you how to find the area (it's twice hidden as a secret room accessible from another secret room), but beware: it's a challenge!


Mini-Review: Star Fox: Assault

Star Fox: Assault This article was originally published at Kombo.com on February 11, 2005. 

Whenever danger faces the Lylat System, General Pepper turns to the heroes-for-hire Star Fox team to eradicate the enemy menace and restore civility to the solar system. The Star Fox team's battles against the twisted scientist Andross have become stories of legend, primarily because each title in the series has some level of notoriety surrounding it: the original Star Fox brought us the Super FX Chip, Star Fox 2 is still considered "the one that got away", Star Fox 64 rocked our world with the Rumble Pak, and Star Fox Adventures received more attention as the first and last Rareware title for the GameCube than for the actual gameplay itself. Now Nintendo and Namco have teamed up to create the latest installment of the Star Fox saga, Star Fox: Assault, and for the first time Fox McCloud and friends have to stand alone without new technology or nostalgia covering their backs.

One year after the events on Sauria the last of Andross’s troops are attempting to regroup near the planet Fortuna when Cornerian military forces engage the enemy fleet. Andrew Oikonny, the nephew of the late Andross and former member of the renegade Star Wolf team, is attempting to lead his hired troops to glory in a plan to follow in his uncle’s footsteps. The Star Fox team arrives just in time to pursue Oikonny to the planet’s surface where, without warning, a large creature plummets from space and crashes into the would-be emperor’s ship, destroying it. This interstellar visitor is no friend, however. It is an Aparoid, a member of a species of insectoid-like creatures that are devoted to consuming the resources and residents of neighboring solar systems. As the Aparoids invade the Lylat System the Star Fox team springs into action, determined to destroy the enemy menace.

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Virtual Boy Strikes Back In Luigi's Mansion 3

Luigi's Mansion 3When a Nintendo game really wants to commit to a gag, it goes all out to ride that joke as far as it can go.  Chris Kohler at Kotaku raises the recent example of Luigi's Mansion 3 for the Nintendo Switch following in the footsteps of its predecessor titles by outfitting Luigi not with a Game Boy Horror from the original Mansion or a Dual Scream from the sequel, but with something much more red and failed.

Early on in the game, Professor E. Gadd gives Luigi a way to communicate with him as he trawls the many floors of the hotel. It’s his latest invention… the Virtual Boo.  Nearly 25 years later, the Virtual Boy still fascinates video game likers for its sheer ridiculousness; a “virtual reality” system that projected monochrome red graphics in a headset to create a rudimentary 3D effect. It was pure out-of-left-field Nintendo, but this time it was way over the foul line, and Nintendo had to discontinue Virtual Boy within a year of its release.

I absolutely love this.  The Virtual Boo!  It's perfect and I didn't see it coming.  Using the VB even shades the screen a familiar tint of red and headache and the upgrade cartridges for the device are shaped like the Virtual Boy game paks of days gone by.  It's fantastic when a long-time game developer and publisher isn't afraid to poke a little fun at itself and leave its more recent fans wondering just what the hell is going on.  The Virtual Boo gimmick feels like the culmination of a wonderful twenty-five-year-old in-joke and those of us who remember 1995 are in on the gag.


Power Button - Episode 294: Everything Old Is New Again

Power ButtonGreat games don't die, they just get remastered.  On this week's episode of the Power Button podcast, Blake Grundman and I spend an hour discussing three games from yesterday that are back for more today.  The Legend of Zelda: Link's Awakening for the Nintendo Switch first appeared on the Game Boy in 1993 and consumes our first segment, then Blake takes us back into Destiny 2 to discuss elements of the original Destiny that have been upgraded for the sequel's latest DLC.  Finally, I'm always eager to discuss 2009's Ghostbusters: The Video Game and the recently released Remastered edition is a perfect excuse to go on and on about what may as well be the third film in the franchise's mythology.  Join us as we prove that everything old is new again.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way. 


Power Button - Episode 293: Nintendo Direct Inspect

Power ButtonNintendo dropped forty minutes worth of Switch news and announcements in a recent Nintendo Direct so on this week's podcast we're discussing all of the most interesting material from that broadcast including Banjo-Kazooie launching in Super Smash Bros. Ultimate, Super NES games arriving on Nintendo Switch Online, Overwatch inbound for Switch, Doom 64 getting a second look after all these years, new teases for The Legend of Zelda: Link's Awakening, and much more.  Join us as we inspect and dissect the Direct.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way. 


Super NES Games Come To Nintendo Switch

Nintendo SwitchNintendo seems to have drained the well of worthwhile available Nintendo Entertainment System games to bring to its Nintendo Switch Online service judging by the past few months worth of lackluster releases, so now is a perfect for the company to switch gears and get to the truly good stuff: Super NES games.  Debuting today as part of the paid service, twenty games are available for play including some all-time heavy hitters such as Super Mario World, The Legend of Zelda: A Link to the Past, Super Mario Kart, and Star Fox along with some obscurities like Stunt Race FX and Demon's Crest.  In fact, this is the first re-release for Stunt Race FX having skipped the previous three Virtual Console services and the Super NES Mini.  Check out the initial release list.

Nintendo Switch SNES games

I know there are the inevitable complaints in the gaming community that Nintendo is just serving up Super Mario World again and that these games should have been added to the service months ago, but they're here now, so let's all enjoy these classics and take the unfamiliar games for a spin.  The best games like these never get old!  Nintendo plans to add more games over time and there are plenty of all-star titles that I'd like to see included such as Super Mario RPG, the Donkey Kong Country trilogy, Chrono Trigger, EarthBound, and Kirby Super Star.  If you want to get into wishful thinking territory, there's always Star Fox 2 which so far has only appeared on the Super NES Mini and, for a deep cut of similarly unfamiliar proportions, there's Special Tee Shot which is the finished, unreleased game that became Kirby's Dream Course.  So much to play, so little time.