Interviews Feed

Power Button - Episode 163: Limited Special Ultimate Collectors Editions With Ryan Olsen

Power ButtonWhy buy a new video game when you can instead pick up the limited edition version of today's new hotness that includes a steelbook case, an art book, CD soundtrack, DLC costumes, stickers, a statuette of the protagonist in action, and a real wearable version of the protagonist's iconic socks for an extra eighty dollars?  On this week's episode of Power Button, Blake Grundman and I are joined by Ryan Olsen of Monkeypaw Games to discuss the ongoing trend of video game publishers offering special ultimate editions of games with extra goodies packed in.  We cover our favorite special editions, draw the line at what marks a worthwhile special edition from a pointless one, and question the artificial scarcity behind the harder-to-find releases.  Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. Next Time: We discuss the changing face of gaming media as Joystiq announces it's farewell and Nintendo announces its YouTube partnership program.


Power Button - Episode 161: What Have UDON For Us Lately, Matt Moylan?

Power ButtonWhen it comes to producing video gaming art books, one of the companies that immediately comes to mind is UDON Entertainment so we're fortunate to have UDON's Managing Editor Matt Moylan on the podcast along with returning friend of the show David Oxford to discuss all of UDON's various publications involving the world of Street Fighter, Darkstalkers, Maximo, and many more.  Join us to hear all about how the art book sausage is made and what it takes to get Capcom to hand over the keys to its most popular licenses.  If you want a Bionic Commando UDON book, speak up now!  Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton.


Power Button - Episode 160: The Best That 2014 Had To Offer

Power ButtonWith 2014 filed away in history at last, it's time for us to look back at the best video games that the year had to offer.  Blake Grundman and I called in author of Console Wars: Sega, Nintendo, and the Battle that Defined a Generation and friend of the show, Blake J. Harris, to join us on this one to talk about the year that was in gaming releases.  Which 2014 title will take top honors?  Kirby Triple DeluxeCaptain Toad: Treasure TrackerShovel KnightDestinySuper Smash Bros. for Wii U and 3DSWatch Dogs?  Join us for this supersized episode and find out.  Plus, as if all of that isn't enough, we catch up with what's happened to the Console Wars project since we last spoke with Blake in Episode 134.  Things are in motion!  Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. Next Week: Get out your art books because we'll be talking with Managing Editor of UDON Entertainment, Matt Moylan, about the company's takes on Street Fighter, Darkstalkers, and other familiar gaming properties.


Power Button - Episode 157: Sonic The Hedgehog Writer Ian Flynn's Gotta Go Fast And Questions Are Gonna Get Asked

Power ButtonArchie Comics has been publishing comic books featuring the cast of Sega's Sonic the Hedgehog for a very long time now and on this episode of the Power Button podcast we're joined by Sonic writer Ian Flynn to discuss how the process of creating the comics comes together.  How far in advance are plots planned?  How does the crossover with Capcom's Mega Man impact the production?  What does it take to track continuity?  What's in store for future storylines?  What was the unpublished conclusion to the story arc in which Dr. Robotnik became a Mexican wrestling sensation?  How are baby cyborg bunnies made?  We get to the bottom of the serious issues.  Returning Power Button guest David Oxford sits in with us for added fun, too.  Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton.


Power Button - Episode 139: The Future Of Strategy Guides With Keri Honea

Power ButtonFour years ago way back in Episode 7, we welcomed the owner of Strategy Guide Reviews, Keri Honea, to discuss printed hint books and map tomes with us.  The passage of time has changed how guides are produced and marketed, so it was high time she returned to brief Blake Grundman and I on the future of strategy guides.  Join us for a discussion of what's new in the world of strategy guides, how guides are evolving in the new generation of hardware, and which major games in the works have a guide in development along side them. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton.


Power Button - Episode 138: Digging Into Shovel Knight With Nick Wozniak Of Yacht Club Games

Power ButtonShovel Knight from Yacht Club Games for the Wii U, Nintendo 3DS, and PC has taken the gaming community by storm thanks to its mix of retro 8-bit sensibilities, enjoyable level designs, and memorable characters.  This week on Power Button, Blake Grundman and I are joined by YCG's Nick Wozniak to talk about the making of Shovel Knight, the upcoming free update to add new playable characters & game modes, bringing the game to additional platforms, the future of marketing & licensing Shovel Knight (breakfast cereal!), material left on the cutting room floor such as a killer piano boss, how Kickstarter influenced the design, and so much more.  Can you dig it? Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton.


Power Button - Episode 134: Behind The Lines Of Console Wars With Blake J. Harris

Power ButtonWar is hell, but Console Wars is pretty awesome.  On this episode of Power Button we're joined by the author of the recently released Console Wars: Sega, Nintendo, and the Battle that Defined a Generation and one of the masterminds behind the upcoming Wikimusical, Blake J. Harris, to talk about the process of writing a book that chronicles the rise of Sega in the early 1990s as Sega of America CEO Tom Kalinske worked to turn the Sega Genesis and Sonic the Hedgehog into legitimate competition for Nintendo and its Super NES.  We'll hear stories about Sega of Japan clashing with Sega of America for control of the soul of the company, Sonic's original design as a fanged guitar-playing beast, how Sony's involvement with both Nintendo and Sega that led to the rise of the PlayStation, MGM's deal to make a theatrical Sonic the Hedgehog movie in the mid-1990s, and so much more.  You may think you know the story of Sonic versus Mario, but you won't see the complete picture until now.  Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton.


Power Button - Episode 127: How I Met Your MonkeyPaw Games With Ryan Olsen

Power ButtonIf you're only playing video games released in your own country, then you're missing out on a few things. Some of the most interesting (if bizarre) games in history come from regions abroad. On this episode of Power Button, Blake Grundman and I are joined by Ryan Olsen of noted import game publisher MonkeyPaw Games to discuss the allure of import gaming, how MonkeyPaw chooses games for modern digital release, what makes games like The Firemen 2: Pete And Danny and Tomba 2 worth playing, the challenges involved in releasing these games around the world, and much more. We have an hour of conversation for you about games from foreign lands. Domo arrigato!  Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton.


Power Button - Episode 128: Laughing It Up With Mel Kirk About Star Wars Pinball: Heroes Within

Power ButtonZen Studios has recently released the Heroes Within add-on pack for its Star Wars Pinball game across thirteen different platforms, so that means we had to invite the company's Mel Kirk to come back and discuss the four new pinball tables.  Learn the secrets and inside stories behind the development of the Han Solo, Droids, Masters of the Force, and Episode IV: A New Hope tables; hear about tables left on the cutting room floor; consider the ongoing business relationships between Zen, Disney, Marvel, and LucasFilm; find out what projects the company has in the pipeline (with a big announcement coming soon); and enjoy some good old fashioned high score comparison trash talk.  May the Force and May the Fourth be with you!  Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton.


Power Button Presents Kombo Breaker - Episode 50: We Celebrate Fifty Episodes With John Davison (Gamepro), Jeff And Dan (Totally Rad Show), And James Stevenson (Insomniac Games)

Power Button Presents Kombo BreakerFor this classic episode of Kombo Breaker we're celebrate our fiftieth episode which means that we pulled out all the stops.  First we checked in with John Davison to discuss how he planed to relaunch the now-defunct GamePro magazine and website brand (guess that didn't work out) and how gaming journalism as a whole is evolving to meet the needs of the community, plus ancient composite reviewer Scary Larry is invoked.  Then gaming meets film with Jeff Cannata and Dan Trachtenberg of the Totally Rad Show as we discuss why movies that become games and games that become movies both, as a whole, need work.  Finally, we talked with James Stevenson of Insomniac Games about Ratchet and Clank: A Crack in Time.  We covered the return of everyone's favorite Lombax, the amount of work that goes into writing and recording dialog for the twisted Dr. Nefarious, the origin of Clank's time-based puzzles, the greatness of the Insomniac Moon, and weapons that were left on the cutting room floor.  Set aside a few hours for this episode.  We ran into overtime here.  Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton.


Power Button Presents Kombo Breaker - Episode 50: We Celebrate Fifty Episodes With John Davison (Gamepro), Jeff And Dan (Totally Rad Show), And James Stevenson (Insomniac Games)