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Power Button - Episode 321: You Are Cordially Invited...

Power ButtonWe have a very special double-length podcast for you this week as my wife joins us to discuss our recent wedding that was packed full of hidden video game references.  From the Borderlands vault symbol arch to the stomping of the Goomba glass to the Super Mario pixel art in my tie, we tell you all about how we slipped video games into our wedding in ways that you wouldn't notice unless you were in on the joke.  All of our favorites are there including The Legend of Zelda, Untitled Goose Game, Donkey Kong, Sonic the Hedgehog, and so many more.  Of course, my Best Man Marcus Dunderheim Blake Grundman has plenty of stories to share from that day too including what he thought when I arrived at the venue in an authentic Doc Brown Back to the Future DeLorean.  Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, Amazon Music Podcasts, and Google Podcasts, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way. 


Power Button - Episode 320: Gaming's Greatest Weddings

Power ButtonIn celebration of my own imminent wedding day, this week's podcast is all about gaming's greatest weddings!  From Bowser kidnapping Princess Peach for a wedding on the moon in Super Mario Odyssey to the shotgun weddings of Fallout 2 to the Mad Moxxi love potion scheme of Borderlands 2 to, uh, Booster kidnapping Princess Toadstool for a wedding in Marrymore in Super Mario RPG and beyond, we're talking about the good, the bad, and the matrimony.  Join us for seventy minutes of discussion before I head off to say my vows. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, Amazon Music Podcasts, and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way. 


Submit Your Questions For Console Wars Directors Blake J. Harris And Jonah Tulis

Console WarsWe're big fans of Blake J. Harris's book on the Nintendo versus Sega battles of the 1990s, Console Wars: Sega, Nintendo, and the Battle that Defined a GenerationHe's joined us on the Power Button podcast several times to discuss it and now that the new documentary based on the book is available to stream on CBS All Access, he's coming back to the show next week and he's bringing his co-director Jonah Tulis with him so we can dive deep into this latest incarnation of the project.  We have a lot to talk about, but we also want your questions for the duo about Console Wars.  Reply to this comment with your question, send an e-mail to powerbutton AT pressthebuttons.com, or call our voicemail hotline at (720) 722-2781 and leave a message before October 8, 2020 at 8:00pm ET.  You may hear your question on the show!


Power Button - Episode 318: Cities In The Sky

Power ButtonCity-building simulators and their ilk are all the rage on this week's podcast episode.  Join us as we reminisce over classic titles including SimCity, SimCity 2000, SimCity 3000... well, you get the idea there, plus SimCopter, SimFarm, Rollercoaster Tycoon, SimTower, and all the way to our current obsession, Cities: SkylinesDownload this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, Amazon Music Podcasts, and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way. 


Console Wars Documentary Premieres September 23

Console WarsThe long-gestating documentary based on friend-of-the-podcast Blake J. Harris' Console Wars is finally ready for its premiere.  Set to debut on the CBS All Access streaming service on September 23, 2020, a trailer for the film was released yesterday that looks to keep the heart and soul of the book intact thanks to interviews with key figures from the Nintendo versus Sega battles of the 1990s including Howard Phillips, Peter Main, and Howard Lincoln on the Nintendo side and and Tom Kalinske, Shinobu Toyoda, Al Nilsen, Ellen Beth Van Buskirk, Paul Rioux, and Bill White from Team Sega.  I absolutely loved the book.  I've even given copies of it as gifts.  Obviously I'm excited for the documentary.  If you're a fan of gaming in the 1990s, you should be too.  I'm certain we will discuss the film on the Power Button podcast shortly after its premiere.


The Cats Of Borderlands

Emma mouth siren

My fiancee and I love Borderlands, we love artwork, and we love our cats, so of course we found a way to combine them all.  Thanks to @Natashagalyaart we have commissioned artwork of two of our cats in Borderlands settings.  First we have Moxxi the cat styled after her namesake, Moxxi the bartender.  We even have a little Moxxi costume for her to wear for special events.  Our local GameStop invited us to bring her to their Borderlands 3 release event last year and she was very popular.  Next there's the loudest cat in the clowder, Emma, who we refer to as a Mouth Siren thanks to her emergency siren-like volume.  She's drawn as an actual Siren, cribbing Amara's summoned extra limbs for her tail.

This is turning into an entire series of artwork of our cats crossed with Borderlands, as last week we adopted a little cat just out of kittenhood that we've named Tiny Tina Athena (merging the names of two Borderlands characters), so it's a safe bet we will commission art of her as her namesakes.  Reach out to the artist if you'd like art of your pet as a video game character.  She does wonderful work!

Continue reading "The Cats Of Borderlands" »


Power Button - Episode 309: Not-E3 2020 Roundup

Power ButtonIn a normal year would have just come off of a June full of E3 announcements and news, but this is no ordinary year.  News has still come in bits and pieces though, so as we leave this Not-E3 behind, it's time to take an hour and discuss some of that news.  We have Min Min arriving in Super Smash Bros. Ultimate, Nintendo backing away from the mobile gaming world, Crash Bandicoot 4 on the way, and more.  Join us and escape for a little while.  Apologies for my poor audio quality this week.  Skype decided to be "helpful" and use the ambient room microphone instead of the proper desk microphone. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way. 


Power Button - Episode 307: Favored Endings

Power ButtonWe're looking at some of our favorite video game endings on this week's new podcast episode with a trip through our dreams with Super Mario Bros. 2 and The Legend of Zelda: Link's Awakening, a long game of endings spanning the Mega Man X series into the Mega Man Zero series, Halo Reach's unhappy ending, Mass Effect 2's suicidal ending, Portal 2 ending with a song, and much more.Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way. 


Lost Samurai Shodown Sequel Shows Up

Samurai Shodown V PerfectSomewhere in the middle of the major Street Fighter versus Mortal Kombat fighting game wars of the 1990s was SNK with its fighting favorites such as Fatal Fury, King of Fighters, and Samurai Shodown.  Each of these title led to several sequels and revisions in the arcade and home console markets.  Samurai Shodown is set for a compilation re-release in June from the developers / archivists at Digital Eclipse, and in the process of working on the project they were able to snag a lost, unreleased version of Samurai Shodown V to include in the collection.  Ian Walker at Kotaku chronicles how this all came about and why the inclusion of Samurai Shodown V Perfect is such a lucky happening.

After being tapped by SNK to develop Samurai Shodown V and its Special follow-up in the early 2000s, development studio Yuki Enterprise and director Kouji Takaya soon set about working on a third and final update. Samurai Shodown V Perfect was meant to fix some of the gameplay issues still present in Special as well as introduce new stories for every character. The only problem was that no one told SNK, who only found out about the game when Yuki installed it in a single local arcade for testing. As work had already begun on Samurai Shodown VI, SNK quickly shut down the Perfect project, relegating its legacy to a handful of blurry photos from the test site.

Sheffield later told Kotaku via email that, despite it being generally “frowned upon” to hang onto company data, SNK was actually ecstatic to learn that Takaya still had a copy of Samurai Shodown V Perfect on hand. He credits SNK employee Adam Laatz with making sure the proper channels were notified and permissions were granted within the company to allow Perfect into the collection. Getting the game accepted took work, but thanks to a group effort, players will finally be able to experience this unreleased fighter.

I love when this kind of thing happens.  Absolutely love it.  Here we have a final revision of a game that was unceremoniously dumped by the publisher that, years later, is finally being released so the fans can experience and enjoy it.  What's to be gained by leaving it in a metaphorical vault to gather dust and be otherwise lost to time?  We've seen other publishers dig up their buried titles in the past few years.  Nintendo is starting to build a reputation for mining its vaults for finished-but-unreleased games such as EarthBound Beginnings (originally meant for the Nintendo Entertainment System in 1991, but held back for the Wii U's Virtual Console in 2015) and Star Fox 2 (planned for the Super NES in 1996, but missing in action until it was part of the Super NES Classic console in 2017).  What other finished-but-cancelled games would you like to see given another chance?


Power Button - Episode 306: Leak Sneaks

Power ButtonMajor gaming leaks in the past few weeks have shown us the past and the future as Nintendo suffered a system breach that resulted in all kinds of trade secrets and information from the late 1990s through the 2000s posted online and Naughty Dog and Sony had to deal with fallout from spoiler-laden videos from the upcoming The Last of Us Part II were posted online.  All of this talk of leaks and stolen data had us thinking of all of the most memorable gaming leaks that have happened over the years, so this week's podcast topic explores focuses on that discussion.  Blake Grundman and I revisit some old favorites from Half-Life 2, Sonic the Hedgehog 3, Destiny, Assassin's Creed Unity, Star Fox 2, EarthBound Beginnings, and plenty more. Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.