Press The Buttons sprang to life in March 2005 and over the years I've written more than three thousand articles of news commentaries, industry trend analysis, and personal essays. Some caught on with the Internet at large, while others are my own personal favorites. Here you'll find a listing of the best that Press The Buttons has to offer broken into the three basic categories.
Industry Trend Analysis
Taking Down The Clown: A Look Back At Aero The Acro-Bat and Aero The Acro-Bat: A Rough Draft Video Game Concept (The most detailed look into the Aero series that you will ever read along with the actual original concept document provided by Aero's creator)
The Song Remains The Same With Operation Rainfall and Operation Rainfall Counterpoint (Some things never change when it comes to coveting international releases)
Complete European Donkey Kong's Complex Past Tied Together With Mario Bros. (How often does Nintendo tinker with its history?)
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Scott Pilgrim Vs The Uninterested Mainstream (What happened, Mr. Pilgrim?)
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History Repeats Itself With Super Mario Galaxy (Lots of similarities with a certain Super Mario classic)
- The Dawn Of Uncharted: Golden Abyss (Nathan Drake changes hands)
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Fly Me To The Insomniac Moon (Ratchet & Clank's fascinating museum of lost material)
- The Men Who Play Mario (Adults enjoy Mushroom Kingdom antics, too)
- Stephen Totilo's Gaming Decade Challenge (Where did games take you in the 2000s?)
- Exploring The Capcom Turnaround (Mega Man's creators reuse the same stage design elements over and over)
- Do The New Super Mario Bros. 2 Coins Matter? (In the end, not so much)
- Sega May Reboot Sonic The Hedgehog, Copy Skylanders (Please, no!)
- Wii U Box Art Looks Familiar (I think I've seen this style before)
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EA's "Project Ten Dollar" Takes A Nasty Turn (Free multiplayer is becoming a thing of the past)
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Micropayments Mean Microfun (Get your virtual bullets! Just a dime a box!)
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Acquisition: The Art Of Purchasing Used Video Games (some simple advice on raiding the used game store)
Assassin's Creed Unity Contest Wants To Hook You (Everybody wins!)
Top 5 Dream Club Nintendo Elite Rewards (Looking less likely all the time)
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Why We Love (Keeping personal and professional affections separate)
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Pretentious Japanese Warrior Robots (Raijingeki!)
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Let Me Play Among The Stars (Where are the realistic space games?)
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Complete European Donkey Kong's Complex Past Tied Together With Mario Bros. (Let's take a dip into the Nintendo archives)
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Wild For Wario Land (Still waiting for a proper Wario Land 5)
- Nine Years After Yoshi's Story (An early stab at appealing to the casual market?)
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The Return Of Belmont: Choosing The Next Castlevania Chronicles (Don't let me down, Konami)
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The Ideal Game (From plot to packaging, this is my idea of the perfect game)
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Fun With Modifiers (Super Mario 64 DS 2 would win top honors)
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Eighteen Years Of Progress (Depicting video games on mainstream television programming has come a long way)
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We Have To Spend Money To Spend More Money (Buy the game you don't really want to help finance the game you do)
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Anticipating Marvel vs Capcom 3's New Characters and Anticipating Marvel vs Capcom 3's New Characters: Disney Buyout Edition (Plenty of beloved heroes need to come off of the bench)
Challenger Approaching! Anticipating The Next Super Smash Bros. Sequel (One out of six isn't bad, but there's still time for the DLC!)
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That Is So Absolutely Rose Street! (Sega flirts with the informercial market)
- Secret e-Reader Levels In Mario vs Donkey Kong Revealed (More content they don't want you to know about!)
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Off-Model Mario Madness (Nobody needed a character model sheet back in 1988)
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We're Buddies, You And Me, Right? (How familiar is too familiar in the game journalism industry?)
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We Still Need Mega Man 2: Powered Up (I can't be the only one who wants to play as Bubble Man)
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Murder Attempt Sparks Game Idea (A friend of mine is nearly killed in a Craigslist deal gone wrong, but an interesting idea did come of it (he's fine, by the way))
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Artwork on Parade (Exploring the development of promotional character artwork)
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Beyond Beeps (Examining some underrated gaming soundtracks)
News and Event Commentary
Duke Nukem Loves Modern Warfare 3 (Ever seen Duke advertise for a competing product?)
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Uncharted 2 Voice Casting Nails Genre Connections (Familiar voices, familiar roles)
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Uncharted 2 Conundrum Baffles Players (Don't touch that gate!)
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American Link Is Hardcore (I still prefer the European box artwork)
- Do We Really Need Batman: Arkham City For Wii U? (No easy answers here)
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Abolishing The Hyrule Family Tradition (Is Legend of Zelda's Link no longer relevant?)
- Sony Planning Degradable Game Demos (Samples that become gradually unplayable over time)
You Can't Go To Disney's Myst Island (Another lost opportunity)
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Mystery Of The Nintendo Star Controller Solved (Putting the odd star controller question to bed once and for all)
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Introducing The Mega Man Killers (Who are those enigmatic Special Stage robots in Mega Man 10?)
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Zelda II, Technically Speaking (Overthinking the overthought)
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The Many Digital Faces Of Vigo The Carpathian (Ghostbusters II's major villain makes his gaming appearances count)
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Photo Proof That Ghostbusters Loves Its Fans (A visual guide of the many fun references and easter eggs in Ghostbusters: The Video Game)
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Ghostbusters: The Video Game Manifests In Our Dimension (A retrospective of the game's development history to celebrate it's release)
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Accessing The F-Zero Data Within (Create your own custom cars in F-Zero X at last)
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Old Back To The Future Game Is Compellingly Terrible (I keep coming back to this game for some reason)
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Sheppard And McKay Play "The Game" (Stargate: Atlantis meets SimCity)
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Outside Is Overrated (The NPCs can be such jerks)
Destiny: What The Hell Was That About, Anyway? (Here's my take on Destiny's plot)
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A Few Words With Ian Milham About Dead Space (I'm still waiting for Necromorph jellybeans)
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Weekly Poll: There Can Be Only One (Which Mega Man is the true Mega Man?)
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OnLive Aims To Change The Game, But At What Cost? (The cloud knows no long-term ownership)
Capcom Cancels Mega Man Legends 3 (Say it ain't so, Capcom)
Capcom's New Resident Evil Title Is Unrestartable (Capcom has made plenty of bad decisions this year)
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Murder Attempt Sparks Game Idea (A Craigslist sale gone wrong provides inspiration)
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Rumored PSPGo To Please Some, Anger Others (Here comes digital distribution)
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Maybe This Whole PlayStation Thing Is Not For You ($129.99 for PS3 installation? Really?)
Personal Essay
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Secret Origins (The stories behind how I acquired some of my favorite video games)
- Let's Get Dangerous: Darkwing Duck's Gaming Adventures (such a shame for Disney's greatest character to be end up in the memory hole)
- Spirit Of Old Arcades Lives On At Game Warp 2012 (Lots of fun was had at this arcade/pinball event)
Let's Visit A Sad Arcade (Searching for a decent arcade instead led me to this downer of a place)
- Let's Visit A Secret Arcade Featuring F-Zero AX (Nearly a decade of searching for this machine ends happily)
- The Mayhem In Panau With Just Cause 2 series (a video selection of my "greatest hits")
Mega Man Invades The Skull Castle Utility System (Some fun little analysis)
Rolling Green Hill Zones: Ten Top Sonic The Hedgehog Stages (Looking back at ten of the best levels that Sonic has to offer)
Game Boy Storage For The Ages (A look at my custom-made Game Boy case)
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Remembering The Nintendo Comics System (a look at the Nintendo comic books of 1990-91, complete with a few scanned pages)
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Growing Up Zelda (the first of my series of personal essays in which I elaborate how game franchises have helped me over the years; don't miss the other pieces on Mega Man, the Game Boy, the Virtual Boy, Super Mario, and Donkey Kong)
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Nine Years After Super Mario 64 (how did Nintendo get 3D gaming right on the first try?)
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The Crying Games (when video games lead to manly tears)
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The Lost Games Of Lost (4-8-15-16-23-42)
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The Gift Of Games and Birthday Wishes From The Mushroom Kingdom (Personal essays about games given as gifts)
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Chilled Tomatoes Make Great Gifts (I once tried to buy the rights for an obscure Game Boy puzzle game, Kwirk. A old friend did the next best thing. Twice.)
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Keeping Time With Mario and Applause For Retro Figurines (A look at an old game watch and some Mario toys from 1989)
- Hello, Mr. Spencer!: In Defense of Bionic Commando and Mini-Review: Bionic Commando (More people should have played this game)
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You Never Forget Your First and Barbarians And Commandos And Quarterbacks, Oh My! (Remembering my first encounters with video game magazines)
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Samus Aran's Twentieth Birthday (Never ask a bounty hunter her age)
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Nintendo 64 Celebrates Tenth Birthday (Sometimes I miss those big clunky cartridges)
- Remember When Mario Rescued Milli Vanilli? (This happened and we let it happen)
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I Can Take Anything: Wishing For A Planes, Trains, and Automobiles Game (The best comedy ever deserves an equally impressive game)
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Robot Master Roll Call (Exploring my eight favorite Mega Man bosses)
Would You Like A Treatment? Anticipating A Dollhouse Video Game and Joss Whedon Fans React To Dollhouse Game Idea ("Did I fall asleep?" / "For a little while.")
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We All Need A Mushroom Kingdom (Everyone needs a way to escape)
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What's Wrong With This Screenshot? (Can you spot all five errors?)
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Celebrate OverClocked Remix's Tenth Anniversary With Ten Stellar Tracks (Analysis of some of my favorite game music remixes)
- Election Day In The Mushroom Kingdom (A little Decisions 2012 humor)
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The Exploring Assassin's Creed: Brotherhood series (A multi-part collection of articles chronicling my adventures with Ezio Auditore)