The Sega Genesis compilation remake title Mega Man: The Wily Wars has received some long overdue attention in the past few years thanks to re-releases on the Genesis Mini, Nintendo Switch, and as an actual Genesis cartridge produced by Retrobit. While the game has a lot going for it over its Nintendo Entertainment System predecessor, there are a few design choices that purist fans look down upon when comparing the two versions including shot speed and enemy invincibility windows in which Robot Masters enjoy a few seconds of invulnerability after being shot. ROM hacker Josephine Lithius has modified Wily Wars to fix some of these issues, creating a best-of-both-worlds combination of design choices. Here's a summary of the changes:
- Enemy invulnerability time has been all but eliminated. This means that enemies can take damage more frequently and reliably. No more “missed” shots!
- The default weapon (the Buster) has been sped up to match its 8-bit counterpart. Watch those lemons fly!
- The default weapon and some boss weapons can be fired more rapidly! Hammer that “fire” button and launch waves of projectiles!
- [Mega Man] pulls his Buster back a little sooner after firing! This… only affects a handful of weapons and the change isn’t that big, but hey! It might help!
If you've put off exploring Wily Wars because it doesn't feel like your muscle memory remembers, give this hack a try. If nothing else, Mega Man fans need to play this collection in order to unlock the new Wily Tower game in which players can customize Mega Man's arsenal with all weapons and items from the other games on the cartridge. Mix and match weapons such as the Rolling Cutter, Crash Bomb, and Magnet Missile all in one loadout! It's absolutely worth experiencing if you're never tried it.