Nintendo Power magazine had a knack for pushing upcoming video games that its mothership company, Nintendo itself, wanted to be overwhelming critical and sales successes. One of the titles that enjoyed the extra coverage boost was 1992's Mario Paint for the Super NES which took the cover of Volume 39 of the magazine and sported eight pages of coverage which explained the point of the "game" (more a creativity tool than a proper game, really), how to control it with the new mouse controller, the best way to use stamps, the wonders of the Undo Dog, a basic animation primer, introduction to music composition, and much more. Fan site SuperLuigiBros.com has the Mario Paint coverage from that issue for you to see. Marvel at the era when video game enthusiasts had to be taught the concepts behind of frames of animation. Today we see that same target demographic vehemently arguing over how many frames per second a game outputs with such values measured down to the decimal. These truly were simpler times.