The Nintendo Difference Is Hands
June 25, 2014
What makes Nintendo's video games so special? Is it the attention to minor details? Is it the insistence on developing new technologies? Is it the stable of fun characters? As seen on Reddit, I believe the Nintendo Difference is actually hands. As it turns out, games across the Super Mario, The Legend of Zelda, Kirby, Super Smash Bros., and Star Fox franchises have all used the same basic boss over the years: disembodied hands. Some of these boss battles are more memorable than others; I'll never forget the secret of Shifting Sand Land's pyramid or facing Andross's true form, but I really don't remember facing the handsy boss in The Legend of Zelda: The Minish Cap. Other than the creepiness factor, what is it about this design that fascinates Nintendo's developers enough to keep returning to it time and time again?