Nintendo Hasn't Forgotten About Metroid
June 14, 2014
Fans of Nintendo's Metroid franchise were hoping for the announcement of a new adventure for Samus Aran at E3 2014 (of course, they were hoping for that at E3 2013, E3 2012, E3 2011...), but came away disappointed when the bounty hunter was nowhere to be seen outside of Super Smash Bros. After the comparative disappointment that was Metroid: Other M, had the franchise been shelved? Not really. Despite not having anything to show or announce just yet, the company's Shigeru Miyamoto and Shinya Takahashi insist that they're thinking about how to bring Metroid back in both 2D and 3D. Kotaku has the interview.
Shinya Takahashi, Nintendo: So it has been a while since we released the last one and we're having discussions internally about what we can do next. So at this point we have two different types of Metroid games. We have the Prime style of Metroid game and we have the more traditional style of Metroid game. We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we'll be able to share something about them.
While I believe that the creative people at Nintendo have had discussions on how to best serve Metroid in the Wii U and 3DS era, I also believe that they'd hint at similar discussions for any other currently dormant franchise that could excite fans and spark hardware sales right now. Personally, I'd like to see a new side-scrolling adventure in the style of Super Metroid released for the 3DS and a new Prime-type shooter for the Wii U. Metroid Prime Hunters for the DS proved that 3D Metroid titles are best suited for home hardware, while I imagine whoever takes on the Prime style next could have a lot of fun integrating the GamePad into the mix. I'm patient. I can wait until the company is ready to share the results of its discussions.