New Super Luigi U DLC Gets Release Date, Price, Disc
Doc Brown Explains Xbox One's Potential Scenarios

Deathstroke DLC Coming To Batman: Arkham Origins

Deathstroke DLCThe more we learn about the upcoming Batman: Arkham Origins for the Sony PlayStation 3, Microsoft Xbox 360, and PC, the more it seems to be running the same playbook as the previous Arkham games.  This is not necessarily a bad thing.  The challenge mode from the other two games in the series is returning for Origins, and like the other Arkham challenge modes, Origins will include different playable characters beyond just Batman.  Polygon reports on the Deathstroke downloadable expansion for challenge mode.

Deathstroke will be playable in Arkham Origins' challenge mode, a game type which, in previous series entries, tasks Batman (or other playable characters like Catwoman and Robin) with completing combat and stealth challenges to earn high scores and compete with their fellow players.

"Deathstroke will come complete with his own unique weapons and special moves, and will be playable in all challenge maps in the game, as well as two additional challenge maps that will be included with the pack," the DLC's press release announcement reads. "The pack will also contain two alternate Deathstroke character skins."

I don't really know that I need all of this.  I've mucked around with the other challenge modes in the series and never did much with them beyond exploring what they involved.  I don't like being told how to take down enemies, and isn't that type of freedom the whole point of the Arkham games?  To become Batman and do things just about however you like within the scope of the game?  Challenge mode restricts what I can accomplish and how I can accomplish it, and the addition of the extra playable characters released for a fee still feels like a needless cash grab to me.  Previous Arkham games allowed players to use Joker and Nightwing in the challenge modes, but not anywhere else, for instance.  Of course, maybe Deathstroke is playable in the game's story; after all, Catwoman was a small part of Arkham City's story and Robin was playable in the DLC epilogue.  Why go through all the trouble to create a playable Deathstroke (with alternate character skins, no less) and lock him into just one minor mode?  I would see what Deathstroke had to offer if I wound up with him (Amazon is giving away the DLC for free with preorders), but I wouldn't spend actual money on the DLC.  My interest is the story mode.  Everything else is just fluff.