The talented developers on Capcom's original DuckTales team went out of their way to create 8-bit renditions of familiar and beloved characters such as Scrooge McDuck and Launchpad McQuack, but were limited by the technology of the day. Simple sprites composed of a few basic colors were the upper bound of artistic expression, although the artists did a wonderful job with the tools available. That was back in 1989. Now, today in 2013, WayForward's art team has much more technological power with which to work when it comes to creating DuckTales Remastered which means that fans will be treated to much more accurate takes on McDuck and friends. Over at NeoGAF, alr1ght has posted a few side by side comparisons of character sprites to show how the original DuckTales game for the Nintendo Entertainment System stacks up to DuckTales Remastered for the Sony PlayStation 3, Microsoft Xbox 360, and Nintendo Wii U. Check out the impressive work. There's a definite joy to these creations.