Power Button - Episode 83: How To Turn A Double-A Game Into A Triple-A Smash
August 13, 2012
Let us take a moment to remember those proud video game franchises that despite showing up for duty with high production values, memorable storylines, and solid mechanics, failed to make a dent in the sales charts. These so-called AA games fell short of the mark needed to become legendary AAA games. On this week's episode of Power Button, we set out to analyze why this happens, how publishers can keep it from happening, and how some of our favorite studios have avoided falling into the AA trap. Join us for an hour of commentary as we journey down the rabbit hole in search of games like de Blob, Red Faction: Armageddon, Bionic Commando, Kingdoms of Amalur: Reckoning, and many more. Semper fi, fellows! You won't be truly forgotten. Download this week's episode directly from PTB, listen with the player below, or subscribe via iTunes, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach all three of us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow all of us on Twitter at @PressTheButtons, @aubradley84, and @JoeyDavidson or for just podcast updates, @ThePowerButton.