The Secrets Behind Super Mario All-Stars
Free To Rome

Nine Things We Needed Right Away

Nintendo 3DSThe video game industry has ways of making you want anything and everything just as soon as humanly possible (if not sooner), but throughout the history of the medium, a few special products stand out.  Many publishers and hardware producers have us right where they want us; they know that all they have to do is announce the right game or console at the right time with the right set of words and they have us hook, line, and sinker.  Over at Games Are Evil, Lucas DeWoody takes a look back (and slightly forward) at nine instances in which the gaming industry dangled a new toy in front of an eager audience and proclaimed "Gotcha!".  Products up for grabs include the original Game Boy, Sega's first Sonic the Hedgehog adventure for the Genesis, Nintendo's changing of the game with both Donkey Kong Country and Super Mario 64, and the upcoming Nintendo 3DS.

Technical miracles are getting harder to come by. Now we rely on controller gimmicks to make people look twice. Leave it to the 3DS to make us look three times. While the consumer electronic industry spins around in circles trying to come up with a standardized format for 3D movies and television, Nintendo finally decided that the world had enough flat screened video games and made the jump to 3D on their own. It’ll be years before the 3D television format war sorts itself out, so the only rational means of bringing 3D to the public is on proprietary portable screens. Fortunately, Nintendo still has the ability to flex those engineering muscles when it comes to pushing technical boundaries – something they hadn’t done since GameCube. Before E3, 3D seemed like a gimmick to hard sell new 3D in the middle of the HD generation. Now it’s clear that 3D, more so than movies, television, or anything else, is truly the future of video games.

It's a solid list, but I'd like to add a few suggestions of my own.  The coming of Super Mario Galaxy was a force to be reckoned with, as was its sequel.  Likewise, the announcement of a handheld Super Mario 64 DS with additional playable characters and new stages kept my mind spinning after it was revealed.  Similar things could be said for New Super Mario Bros. and New Super Mario Bros. Wii.  Come to think of it, I'm just going to toss every major Super Mario game on to my own personal list of these kinds of things and call it a day.