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Infernal Engine Marches On

Terminal Reality PTB readers who were around last year will remember how much I anticipated and enjoyed Atari's Ghostbusters: The Video Game (Sony PlayStation 3 version technical issues aside) as developed by Terminal Reality and powered by the company's Infernal Engine.  As it turns out, the Engine is good for more than just busting ghosts.  It can also drive a number of other titles across major platforms based on a number of licensed properties.  Check out this list of upcoming Infernal games:

  • Wipeout: The Game (Wii) 
  • Disney’s Guilty Party (Wii)
  • Def Jam Rapstar (Xbox 360, PS3, Wii)
  • The Force Unleashed II (Wii)
  • The Grinder (Xbox 360, PS3)
  • Thor (Wii, PSP)
  • Captain America (Wii, PSP)

If I learned anything that wasn't related to Ghostbusters when talking to Terminal Reality's Glenn Gamble last year, it's that the company is very proud of the Infernal Engine.  I'm glad to see that the Engine is getting around because I like to see talented developers rewarded for hard work, but on a more selfish level, I'm still hoping for a Ghostbusters video game sequel and Terminal's continued success is a step in the right direction towards that.

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