Don't you just hate it when you buy a video game and intend to play it over the course of several months only to be told by the video game industry that you need to continue buying new games in the interim because they've come to enjoy your money? That's essentially the issue facing us on Power Button this week as Joey Davidson, Brad Hilderbrand, and I react to analyst Michael Pachter's statements regarding steady influxes of revenue for game publishers. Pachter seems to believe that publishers should continue being paid for products long after the customer has purchased them. Naturally we don't agree. That discussion ties nicely with our thoughts on the June 2010 NPD sales figures, plus we also ponder Ron Gilbert's latest Microsoft Xbox 360 and Sony PlayStation 3 creation from Hothead Games, DeathSpank. Join us for forty-eight minutes of solving the problems of the video game industry (or, at least, raising and then dismissing them). Download this week's episode directly from PTB, listen with the player below, or subscribe via iTunes, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach all three of us via and you can even follow on Twitter at @PressTheButtons or for just podcast updates, @ThePowerButton.