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Life Imitates Art, JRPG-style

Wasted Talent What is the different between working at your job and slaying the monsters found in a JRPG?  According to Angela Melick's Wasted Talent comic, not much.  Check out the "Press Start" episode in which she compares her job to a Final Fantasy or Dragon Quest adventure, as both job and game feature level grinding, helping nonplayable characters with banal tasks, discovering useful equipment almost everywhere, and even using cheat codes to gain an advantage.  She may well have a point, but I never hear any triumphant success music whenever I achieve a basic task or pick up a new item.  Sometimes I think I should.

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