Sega's Sonic the Hedgehog has had a wild ride in his eighteen years of badnik-bashing action. From his start as the company's best hope for mindshare against Nintendo's Mario, he grew into a blast processing powerhouse before flailing in the mid-1990s with poorly planned releases and imploding management. He rallied back for the Sega Dreamcast era, but eventually went multi-platform in a series of games that have drawn critical diminishing returns. Julian Hazeldine over at Noise To Signal has crafted an extensive ten part series of articles that trace Sonic's path through the gaming industry and pop culture itself.
This is one of the better Sonic retrospectives I've read over the years that covers the character's evolution rather than just the technical nuances behind the games. You'll learn about Sonic's rise to stardom, Sega's poor management of the character on a global scale, the baffling animated productions based on the games, why the Sonic brand took multiple hits in the 32-bit era, how much was riding on his rebirth for Sonic Adventures, why Sonic Heroes favored a teamwork mechanic, and much more. Clear an hour and speed through all ten installments.