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Lost Game Not Canon

Lost Ubisoft is just about to put Lost: Via Domus for the PC, Sony PlayStation 3 and Microsoft Xbox 360 on store shelves, so it's only natural that the really hardcore Lost fans out there are preparing to lock themselves away for a day or three to unravel all of the new mysteries and learn all of the new information found in the game.  I hate to be the bearer of bad news, but the Lost game isn't really required for those who want to know the show's secrets.  Via Domus's storyline isn't actually an official part of the Lost canon.  The show's top creative brains have said so.  How do I know this?  I have a man on their boat.

So what's official and what's not? What's ''canon?''

CUSE: The mobisodes are in canon. The Orchid video is in canon. The video game is not in canon. It's unfair for the audience to go to ancillary sources in order to really understand the show. Even the things like the mobisodes, which are in canon, aren't essential to your understanding of the show. These things are just added bonuses.

LINDELOF: The only true canon is the show itself.

Thank goodness.  As much as I love to dig deep into the mythology behind some of my favorite fictional worlds, there are also times when I just want to watch the damn show and not feel as if I'm missing out on something important by not reading the spin-off tie-in novel that is only tangentially related to the source material.  So enjoy Lost: Via Domus, sure, but don't expect to learn anything groundbreakingly new about the Island.  At least, not anything that will stick.

(via TV Tattle)