Halo DS Need Not Be A Shooter
July 19, 2007
So apparently there's been pitch after pitch for a version of Microsoft's popular Halo for the Nintendo DS. Siliconera recently spoke with the Halo developer brain trust at Bungie and dug deep for the answers. Is there truly a Halo DS on the way?
Would you ever like to see that [Halo on the DS]?
FO: I mean if it wasn’t a drain on resources. The problem is the DS is not an FPS console right? It’s not an FPS handheld. There really is no such thing. If we did something cool I would like to see it. But I would rather see the Halo IP on any handheld system applied to a different genre because handhelds don’t necessarily do FPS well.
Who says Halo DS has to be a 3D first-person shooter? Go a completely different direction with the series and make it a 2D side-scrolling shooter with 3D visuals. Imagine something similar to the old original Duke Nukem games for DOS: a guy, a gun, and a goal. It could be a side-story to the main Halo saga, have some great platforming action in addition to high-powered weaponry, and perhaps multiple playable characters, each with a special skill. I know I'd be interested in such a game and I'm not even much of a Halo fan.