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Spore Delay Is For The Best

Spore Will Wright's magnum opus project Spore has been delayed into - get this - as late as 2009.  Hold on there now; pitchforks down.  This is for the best.  While I'm one of the first to fume when an anticipated game slips off into the future, I'm willing to wait patiently for Spore.  When I salivate over delayed games such as The Legend of Zelda: Twilight Princess or Super Mario Galaxy it's because I want to get right into the stories they present and solve the puzzles therein.  I crave the action and mystery.  Spore, on the other hand, is a totally different animal.  There's no story.  No outright action.  It's more of a cellular SimCity.  It's so completely open-ended that it doesn't matter how long we have to wait for it.  The longer it stays in development, the smoother and more engaging the simulation experience will be.  Spore just needs more time to gestate.