Under The Hood Of The Xbox 360
June 24, 2005
Console-producing companies love to toss hardware specs around - 800 MHz this and 512 MB that - but it's not often that someone from the company sits down and actually explains what it all means in plain English. TeamXbox has an interview with Microsoft's Todd Holmdahl in which he explains just what the Xbox 360 has in the way of inputs and outputs as well as a look at the technical capabilities of some of the hardware itself and some of the peripherals. It's all filtered through marketing-speak, but reach beyond the buzzwords and there's actually some useful information in there.
Out of the box (North America), we will support component video (480i, 480p, 720p, 1080i) and composite video (all worldwide variations). Aftermarket AV cables will add support for S-video, enhanced SCART RGB, and VGA.