Retro/Classic Feed

Power Button - Episode 269: Remonikered Mavericks And Other Updated Re-releases

Power ButtonCapcom has taken a bold step in its re-release of Mega Man X5 as part of the Mega Man X Legacy Collection by relocalizing the game to change the names of the Mavericks from the out-of-place monikers such as Duff McWhalen and The Skiver to the more proper Tidal Whale and Spiral Pegasus.  It's certainly not the first time a beloved game has been tinkered with for a re-release, and on this episode of Power Button we spend an hour discussing other games that have changed over the years across iterations.  Donkey Kong, Halo Anniversary Collection, Super Mario 64 DS,,Tomb Raider Anniversary, The Secret of Monkey Island, and more round out the conversation.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.


Power Button - Episode 268: Surfing Channels

Power ButtonLicensed video games based on childrens' television properties have been with us for decades, but sometimes a game publisher reaches deeper into a media catalog and comes up with a game based on a primetime sitcom or syndicated drama.  On this episode of Power Button, Blake Grundman and I spend an hour discussing games based on TV shows such as ALF, Happy Days, Home Improvement, Time Trax, Stargate SG-1, Dallas, Dark Angel, and many more.  Take off your sneakers and stick around for awhile.  We've got it all on Power Button.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.


Power Button - Episode 267: Living In A Box

Power ButtonAs my girlfriend and I prepare to move in together, we've been packing up our video games into boxes and plastic totes, so I've been thinking a lot of about packaging lately.  Over the years we've seen boxes with instruction manuals and occasional bonus freebies such as posters and stickers give way to plastic cases which eventually dumped the manuals as a cost-cutting measure, and then we lost packaging altogether as digital distribution has become a modern reality.  On this week's episode of the Power Button podcast, we're talking about video game packaging past, present, and future.  Pull up a box and let's talk.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way. Apologies for my mic's audio quality this week. I had a hardware issue that wasn't discovered until after we finished recording, although I guess it's thematically appropriate that it sounds like I'm recording from inside a box.


Power Button - Episode 263: Mega Man 101

Power ButtonBack in Episode 255 we discovered that Blake Grundman doesn't know the ins and outs of the canonical Mega Man storyline and how the classic series ties into the Mega Man X series and beyond.  Obviously, this could not stand, so we invited David Oxford of The Mega Man Network and author of The Robot Master Field Guide to join us and lead Blake step by step through the series and explain the plot points that tie the whole thing together.  How is Dr. Wily related to Zero?  What happened to Dr. Cossack?  Who is the mysterious Mr. X?  All will be revealed in this week's episode.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.


Add Some Retro Gaming Books To Your e-Shelf

21 Unexpected Games To Love For The Atari VCS and P.T.: A Video Game Ghost StoryThere are so many great games coming out lately and so many more games that you missed out on go on sale each week, so of course what you need now is some books to read.  You still have a few days to check out the Retro Wonder Game Bundle over at StoryBundle where you can pick up eleven books spanning the world of the Atari VCS to the Famicom Disk System all the way up to the withdrawn P.T. demo from just a few years ago.  It's a great deal. Here's the overall description:

Some of the biggest highlights for this bundle include exclusive ebooks on Hideo Kojima's 'lost classic' horror title P.T., on the Doom franchise's amazing start and triumphant 2016 return, and on unlikely gems for the Atari 2600/VCS (including, yes, E.T the Extra Terrestrial!)

We also have a truly wonderful book on the history of the Xbox, a complete look at the rare Famicom Disk System and its games, and a trilogy of Douglas Adams-style novellas about a retro computer/game collector, as well as rare games revealed from the Unseen64 crew and a look at the historical heroines that come in game protagonist form.

I was given early access to two of the books in the bundle, 21 Unexpected Games to Love on the Atari VCS by John Harris and P.T. - A Video Game Ghost Story by Joel Couture.  Both are great reading.  The Atari volume focuses on old classics that many modern gamers would deride as ancient trash that, nonetheless, hold up in various ways and are a worthwhile opportunity to look back in time at how some of today's modern genres took their first steps out of the primordial gaming ooze.  On the other end of the spectrum, P.T. chronicles Konami's withdrawn demo for the canceled Silent Hills project and examines what makes it so scary and why the publisher pulled the plug on it.  Make time for both of these and the other books in the bundle.  After all, you can't play video games all of the time, so you need to be ready to read about them, too.


Power Button - Episode 260: Failure To Relaunch (Part 2)

Power ButtonWe are finally back in the podcasting saddle after two months off due to illness and injury.  More on that in a later episode though because this installment is one of our recordings from the can in which we take up the second half of our discussion about failed video game reboots and relaunches.  Catch up on the first half in Episode 256 and then join us for an hour of kicking around failed titles such as Bomberman: Act Zero, Conker: Live and Reloaded, Splatterhouse, Turok, a fun story about Sonic the Hedgehog at E3, and much more. Also, Blake received something special in the mail recently.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.


Nintendo May Or May Not Have A GameCube Emulator For Switch

The Legend of Zelda: Twilight PrincessThis is a deep rabbit hole of could-bes and might-haves, but I appreciate a good bit of digital sleuthing, so let's go on the journey together.  USgamer reports that a line of Nintendo GameCube games being sold digitally in China for the Nvidia Shield is running The Legend of Zelda: Twilight Princess not natively, but in a GameCube emulator.  Since the Shield and the Nintendo Switch share some hardware, it's a nice leap to assume that this is all leading up to GameCube games available for the Switch sometime down the line.  But is this emulator really all that it seems?

Obviously this offers up an interesting possibility. Since the Shield shares technology with the Switch, it's possible this GameCube emulator could work for Nintendo's latest console, paving the way for a possible GameCube Virtual Console.  

However, this is by no means an official confirmation and we don't know who developed the emulator itself. When the Shield was announced for China, Nintendo issued a statement to Bloomberg that seemed to imply that Nvidia was responsible for the high-resolution ports.

There are some fun GameCube games that would undoubtedly do well on the Switch including Super Mario Sunshine, Super Smash Bros. Melee, and, yes, The Legend of Zelda: Twilight Princess, but Nintendo has been satisfied so far with holding back its legacy catalog from the Switch in favor of new titles and ports from the Wii U era that players may have missed the first time around.  If the company was going to release Twilight Princess for the Switch, you'd think they'd polish up last generation's Twilight Princess HD rather than rely on the GameCube version running in an emulator.  So, the takeaway from all of this is that Nintendo may have a GameCube emulator that runs on the Switch.  There's some smoke here, but we'll have to wait to see if Nintendo brings the fire.

 


What Is The Origin Of Blue Mario?

Nintendo PowerThe inaugural issue of Nintendo Power magazine features an iconic cover of a clay Mario pursued by a clay Wart, but modern Mario fans can spot the error right away: Mario's colors are all wrong for 1988, particularly his blue hat.  Even in a time when Mario's color scheme was in flux (red and brown in Super Mario Bros., red and blue in Super Mario Bros. 2, etc.), how on earth did the cover's artist mix up Mario's hat color and swap famous red for unusual blue?  As part of a year-long series focused on the thirtieth anniversary of Super Mario Bros. 2, David Oxford at Poison Mushroom has seemingly figured it out.

Moving on, something people take notice of right away (aside from the use of cool clay models) is that Mario’s colors are very mixed up. At this point in time, he was typically presented with red overalls, a blue shirt, a red hat, white emblem with a red “M” on said hat, yellow buttons, and brown shoes. Meanwhile, his hair seemed to vary from picture to picture, being either black like his mustache, or brown. These days, they seem to be going with a dark brown for both, at least in 3D modeled assets.

Mario’s overalls and shirt would settle on blue and red respectively over time, but the rest was still off. One might guess that with Mario seemingly adopting a new color scheme with each new appearance that Nintendo hadn’t settled on anything firmly yet, but I don’t think anything has been firmly said on the matter to this day — merely speculated upon.

Mario Bros SpriteThat said, it turns out that the colors aren’t exactly wrong for Mario, they just more closely reflect an earlier game: The arcade version of Mario Bros., as seen at right. Though not a perfect match, it seems a more likely link that makes it easier to get an idea of where the cover artist might have been coming from.

Or someone just screwed up royally. We may never know, but some of the images used inside the issue itself would at least seem to imply it wasn’t solely the cover artist’s doing.

Mario has worn many costumes over the years and Super Mario Odyssey celebrates his most memorable.  Maybe a special "Blue Mario" Nintendo Power cover costume would be appropriate in a future update.


Power Button - Episode 256: Failure To Relaunch (Part 1)

Power ButtonI was overjoyed when Accolade returned from the grave in 2017 and announced a revival of everyone's favorite chatty bobcat, Bubsy.  Starring in the sequel/reboot Bubsy: The Woolies Strike Back for the Sony PlayStation 4 and PC, Bubsy's big revival stumbled out of the gate which brought to mind other moribund franchises that came back and then left again just as quickly.  On this week's Power Button episode, Blake Grundman and I discuss the new Bubsy which leads us into some of our favorite and reviled video game reboots. Also, it's last call as our annual News of the Year and Game of the Year episodes are coming up and we want you to get in on the fun!   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.


Power Button - Episode 255: The Mega Man 11 And Street Fighter 30th Anniversary Collection Cavalcade Of Capcom

Power ButtonCapcom is going all-in on new nostalgia with the announcements of Mega Man 11 and Street Fighter 30th Anniversary Collection due out in 2018 for all major current generation consoles (including Nintendo Switch) and PC.  On this week's podcast, Blake Grundman and I discuss the news and kick around our hopes and dreams for the new titles.  There's a lot of potential here and we're eager to see Capcom reach it. Looking ahead, our annual News of the Year and Game of the Year episodes are coming up and we want you to get in on the fun!   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.