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Power Button - Episode 227: Watch Dogs 2 And Other Open World Favorites

Power ButtonWhile recovering from my recent surgery I've spent a lot of my rest time exploring the world of Watch Dogs 2.  It's a fantastic open world adventure, so on this episode of Power Button I talk a lot about the game and some of its best moments.  That leads into a discussion with Blake Grundman about our favorite open world games of all time.  Join us for a conversation about Watch Dogs 2, Crackdown, Destiny, Sleeping Dogs, Grand Theft Auto V, Red Dead Redemption, Assassins Creed SyndicateFar Cry Primal, Fallout 4, The Witcher 3, and many more.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.


Microsoft Throws Scalebound Down The Memory Hole

Scalebound CafeRumors kicked up recently that the Microsoft / PlatinumGames partnership behind the Xbox One exclusive title Scalebound was in trouble, and yesterday the news broke that Microsoft has indeed pulled out of the deal and canceled the game.  Plenty of Xbox One owners are disappointed at this (social media is filled with people who apparently bought the console with Scalebound in mind), but what's even more surprising is the speed at which Microsoft is erasing preview information about the game from sites such as YouTube.  If you go to watch previously released Scalebound videos on Microsoft's YouTube channel, you'll find this:

There ain't no Scalebound and there never was!  It's not entirely surprising; Microsoft doesn't want you to focus on the games it's not producing and would instead rather you salivate over games that are still in the pipeline.  For instance, the company's cancellation statement spends more time talking about other games coming out in 2017 rather than explaining why Scalebound is no more.  They don't have anything to gain by explaining it.  Here's the statement to the press that reminds us all that when you're in marketing, you should always be selling:

After careful deliberation, Microsoft Studios has come to the decision to end production for “Scalebound.” We’re working hard to deliver an amazing lineup of games to our fans this year, including “Halo Wars 2,” “Crackdown 3,” “State of Decay 2,” “Sea of Thieves” and other great experiences.

Scalebound has been mired in development hell for quite some time; it was originally announced in 2014.  Perhaps Microsoft grew tired of waiting and decided to cut its losses rather than throw more money at it.    I can't help but wonder if the game will find a new home with another major publisher.  Microsoft obviously wouldn't want to promote its competition, hence the rapid deletion of videos and quick deflection to other Xbox One games.  PlatinumGames has too much riding on Scalebound to dump it completely.  I doubt we've seen the last of it.

(special thanks to Matt Moylan for the image)


Power Button - Episode 225: Pinball Fever

Power ButtonIt's been a busy time for pinball fans with real world events and new digital releases coming furiously like an assortment of metal balls all flipping around an area at once in some kind of multiple arrangement.  As we like to do from time to time here on Power Button, this week is another of our in a series of episodes focusing on pinball experiences.  First I talk about the fun of going to the Free Play Florida arcade and pinball event where I was able to play new tables like Ghostbusters and classics like Terminator 3: Rise of the Machines and 24, then Blake Grundman takes us on a journey into the new Stern Pinball Arcade Collection for modern game consoles and we wrap things up with a look at the new Zen Studios release of Bethesda-based pinball tables based on Skyrim, DOOM, and Fallout.  Bump out for an hour and join us.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.


New Bethesda Pinball Pack Sure To Please Fans

DoomI love what Zen Studios has accomplished over the years with the Zen Pinball 2 / PinballFX 2 suite of pinball tables, but while there are many properties that I know and love that become tables, sometimes the company takes me into unfamiliar territory.  The latest release in that style is a triple pack of new tables built around popular properties from Bethesda featuring DOOM, Fallout, and The Elder Scrolls V: Skyrim.  Everything I know about DOOM I learned in DOS back in the 1990s and I've never been interested in the latter two franchises, so I went into this new pack pretty much blind.  I don't know anything that's going on here, nor do I fully understand how the tables work.  The fun references and continuity nods are lost on me.  I still enjoyed myself just the same as you'll see in these quick videos of me experiencing the DOOM and Fallout tables for the first time, learning the ropes and trying to figure it all out.  I expect that Bethesda fans will get more out of this pack than I do, but I suppose part of the fun is learning something new.



Ultimate Marvel Vs Capcom 3 Coming To PS4, Xbox One, And PC With New Features

Ultimate Marvel Vs Capcom 3Sony and Capcom surprised everyone today with the announcement that one of last generation's best brawlers, Ultimate Marvel vs Capcom 3, is coming to the Sony PlayStation 4 today.  Marvel followed that up with an announcement of their own that gives more details on this re-release; while the PS4 version is available on the PlayStation Store today, Microsoft Xbox One and PC versions will follow in 2017. 

Ultimate Marvel vs. Capcom 3 is being re-released for current generation systems; with the PlayStation®4 digital download version available today and the Xbox One® and Windows PC versions coming in March 2017. Ultimate Marvel vs. Capcom 3 for current-gen systems includes a new gallery mode, is packed with all previous DLC, and features an improved 1080p resolution at 60 frames per second. The re-release of Ultimate Marvel vs. Capcom 3 is being offered as an individual download title on all systems for $24.99.

No extra DLC, no season passes, everything is included, and there are new upgrades and a new mode too all at a reasonable price.  Now that's how you do a re-release.  UMvC3 has been lost in the mists of time for a few years now ever since the license between Marvel and Capcom expired.  The original PS3, Xbox 360, and PS Vita versions are long out of print and are unavailable on digital marketplaces.  Even if you do own the game, you can no longer buy the DLC, so no extra costumes or characters for you.  Bringing this game and its content back for modern hardware is a wonderful thing and despite owning it three times already (original PS3 release, Ultimate PS3, and Ultimate Vita with all DLC thanks to the end-of-license fire sale), I'll end up buying it again for PS4.  It's just such a well-constructed game and while I have high hopes for the upcoming Marvel vs Capcom: Infinite, the lackluster debut and first year of Street Fighter V's software-as-a-service model is already making me pine for the days of a predominantly complete base game.


Anticipating Marvel Vs Capcom Infinite's New Characters

Marvel vs Capcom InfiniteEveryone is excited about the announcement of Marvel vs Capcom: Infinite coming to the Sony PlayStation 4, Microsoft Xbox One, and PC in late 2017. While Ryu, Mega Man, Iron Man, and Capcom Marvel are announced as playable characters so far, I know I have a few characters in mind on both teams that I'd like to see join the fight.  Just as I did when Marvel vs Capcom 3 was announced, I've put together a brief list of Capcom and Marvel combatants that deserve a shot at glory alongside Marvel and Capcom's greatest heroes and villains.

"It's not about the size of the artillery. It's about choosing the perfect bullets. Storm, Iron Man, Reed Richards... they all know their own teams inside and out, which is critical--but limiting. I got this job because I'm good at mixing and matching. At studying everyone's strengths and weaknesses and thinking outside the boxes labeled "Avengers" and "Masters of Evil". Remind me to tell you sometime how Quicksilver could kill the Hulk if he wanted to." - Phil Coulson, SHIELD Vol. 3, #1

Capcom

Sigma

Sigma

The leader of the Mega Man X Mavericks deserves a chance to shine.  I want to see him brought back to his original form from the original Super NES game as a base appearance, red cape and all.  His Wolverine-like claws made of electricity would make him an excellent successor for the X-Men favorite if the rumor about the emphasis on Marvel Cinematic Universe characters over the X-Men and non-MCU characters hold true.  Let his later overly complicated forms and ultimate battle bodies appear as devastating super combos and ultimate attacks.  Maybe his robot dog, Velguarder, could tag in as an assist character.

Continue reading "Anticipating Marvel Vs Capcom Infinite's New Characters" »


Power Button - Episode 224: Hilarity Ensues

Power ButtonVideo games are often held up for their action sequences, set pieces, and visuals, but how often do you hear someone remark about hilarious writing?  On this week's episode of Power Button, Blake Grundman and I spend an hour and a half discussing our favorite funny games.  From Portal 2 to Saints Row IV to Maniac Mansion and beyond, we have some hilarious moments to share.  Before that happens, however, Blake takes us on a sidequest with Pokémon.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.


Power Button - Episode 221: My Pet Monster

Power ButtonVideo games and monsters go hand in hand, so on this Halloween episode of the Power Button podcast, Blake Grundman and I spend an our discussing some of our favorite video game monsters.  From Gergoth to gremlins and beyond, we're going to scare the hell out of you.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton.


The Red Dead Redemption 2 Hype Train Is Leaving The Station

Red Dead Redemption 2Rockstar Games formally announced Red Dead Redemption 2 this morning coming in late 2017 for the Sony PlayStation 4 and Microsoft Xbox One, and while that's great news, it's not what I want to discuss today.  Instead I want to congratulate Rockstar's social media team on a masterful campaign designed to get the gaming community talking about the game all week long with a series of teases and piecemeal information releases that tell us nearly nothing at all about the game beyond the fact that it exists (cue every gaming website on the planet screaming their CONFIRMED!!! headlines followed by the empty "Developing...").

It all started this past Sunday when Rockstar released an image of their logo against a red background.  No title, no text, nothing more.  Just the logo.  The community kicked into overdrive with firm belief that a Red Dead Redemption sequel was imminent.  Proposed titles were kicked around.  Estimated release dates were pitched (with some guessing that the game would arrive as early as next month in a burst of armchair marketing and wishing really hard).  Timeline placements were considered; would it be a prequel or a sequel?  Alternate timeline?  Remastering of the previous game?  All of this from a red background and a logo. 

Continue reading "The Red Dead Redemption 2 Hype Train Is Leaving The Station" »


Power Button - Episode 219: An Appointment With Disappointment

Power ButtonNot every video game can be a solid, fun experience that lives up to the pre-release hype.  On this week's episode of Power Button, Blake Grundman and I discuss some of our most glaring gaming disappointments from over the years spanning Mario Is Missing, SimCity (2013), Ren & Stimpy games such as Space Cadet Adventures and Fire Dogs, Destiny, and many more.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton.