Shovel Knight from Yacht Club Games for the Wii U, Nintendo 3DS, and PC has taken the gaming community by storm thanks to its mix of retro 8-bit sensibilities, enjoyable level designs, and memorable characters. This week on Power Button, Blake Grundman and I are joined by YCG's Nick Wozniak to talk about the making of Shovel Knight, the upcoming free update to add new playable characters & game modes, bringing the game to additional platforms, the future of marketing & licensing Shovel Knight (breakfast cereal!), material left on the cutting room floor such as a killer piano boss, how Kickstarter influenced the design, and so much more. Can you dig it? Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via
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