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Collecting Games The Cheap And Pitiful Way

ET and the Cosmic GardenIt can be expensive to collect video games.  Sealed copies of beloved classics like EarthBound or Chrono Trigger can sell in the used market for hundreds of dollars, while copies of rare titles like Stadium Events can command prices that most assign to cars or down payments on housing.  Who needs all of that stress and expense when you can collect the cheapest, most worthless games in gaming history?  Platypux Comix gets you started on your new valueless buying spree with a look at some of the cheapest games out there.

There have been a lot of lists written about the most expensive video games collectors can buy. But if you were just starting out, you probably wouldn't start with one of those, would you? Today we focus on the other end of the spectrum and track down the absolute, bottom of the barrel, can't-go-lower CHEAPEST game to collect for each system. These were gathered from figures displayed at PriceCharting.com, which calculates the average prices old games are selling for on the auction market.

All of your, ahem, "favorites" are there like Monster Truck Wars for the Game Boy ($0.99), F-1 World Grand Prix for the Nintendo 64 ($2.25), and DICE: DNA Integrated Cybernetic Enterprises for the Sony PlayStation 2 ($0.01).  I was all set to tell you the story of the time I bought Virtual League Baseball for the Virtual Boy off of eBay in 2001 or so for a pittance and the seller threw in a second sealed copy for free just to get rid of his stock because the game was considered so worthless, but today on review I find that a new sealed copy of the game sells for as high as $20.  My investments are accruing in value!  So I suppose the lesson here is to take a chance on that cheap copy of DICE: DNA Integrated Cybernetic Enterprises.  Who knows what tomorrow plus fifteen years will bring?


Power Button - Episode 235: Scalper's Paradise

Power ButtonWe gather here today to bid farewell to the Classic NES console, a Nintendo nostalgia item too beautiful for this world and gone far too soon.  As we say our goodbyes, we also dip back into history to discuss some of the most expensive and rarest video games spanning from the Atari 2600 era through the 8-bit and 16-bit eras.  Best and worst alike, some of these older games fetch absurdly high prices, and we explore some of our favorites.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.


Face The Wrath Of... Metal Beak?

The Disney Afternoon CollectionIt's such a minor error in the grand scheme of things, but one thing that grinds my gears in when support material for video games, movies, television, etc. fail to properly identify key characters.  While I'm impressed with Capcom's recently released The Disney Afternoon Collection, I involuntarily blurted out "Are you kidding me?" when I saw that Darkwing Duck's villainous nemesis Steelbeak, top agent of the Fiendish Organization for World Larceny, has been misidentified as "Metal Beak" in the Darkwing Duck music player.  I look forward to taking down Metal Beak along with the rest of Darkwing's rogues gallery including Megawatt, Jester Jack, Leafroot, and Liquidog.


Power Button - Episode 234: Another Pass At Season Passes

Power ButtonWhen is a complete game not complete?  When season passes are involved.  We've tackled the practice of buying DLC in bulk before, but with the recent changes to Watch Dogs 2's season pass plans, we felt it was time to take another run at increasingly expensive add-on content.  Are passes a good deal or just a very expensive microtransaction?  It's time for some debate.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.


Meet Bobson Dugnutt And The Other Players Of Fighting Baseball

Bobson DugnuttThe 16-bit glory days offered many sports titles from the world of baseball, some of which licensed the names of actual Major League Baseball players to add realism and authenticity to the experience.   1994's MLBPA Baseball from Electronic Arts, for instance, uses the names of players based on the 1993 season's major league players.  The game's Japanese version, released in 1995 as Fighting Baseball for the Super Famicom, is not one of those games.  You see, the team behind Fighting Baseball did not have any arrangements with the Major League Baseball Players Association or Major League Baseball or pretty much anyone related to baseball at all and had to come up with their own original player names, but it would seem that staff wasn't up to speed on what makes an North American name a proper name and not nonsense that almost sounds like it could be a proper North American name if only you turned it sideways.  And that's how we end up with hilarious names like Bobson Dugnutt taking the field.  Enjoy this little slice of absurdism.


Power Button - Episode 231: No Sir, I Don't Like It

Power ButtonFor as much as we love video games, admittedly there are some very famous and popular franchises that, for one reason or another, just do not appeal to me or Blake Grundman.  On this week's episode of the Power Button podcast, we shine a light on our antipathy for games like Final Fantasy, Tekken, Metal Gear Solid, and Resident Evil.  We want to like them, but they just make it so difficult for us!  Find out why in an hour of conversation.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.


The Bomberman Recap

BombermanIn advance of Bomberman's glorious return to the console world stage later this week in Super Bomberman R for the Nintendo Switch, it's worthwhile to review the bomber king's mighty legacy across the console, handheld, and mobile gaming spaces.  Chris Scullion at Tired Old Hack looks back at Bomberman's many appearances and variations over the years from his early days in Dynablaster to becoming one of the gaming heroes to appear on a high definition television to the rise of sidekick Pommy to the unfortunate misstep that was Act Zero and beyond.  I hope that Super Bomberman R lives up to expectations.  I would love to be able to introduce my girlfriend to the wonders of the traditional Bomberman style of co-op play.  The franchise has been gone for so long and flown under the radar so low that she's never played one.  I really want to fix that!


Blue Bomber Music Break With Knight Man And Mega Man 10

Wp_02_1600x1200You all should know by now how much I love the talented artists at OverClocked ReMix.  Their remixes and rearrangements of classic video game music make up the bulk of my playlist these days, but I'm always looking to add more music to my archive.  The latest addition is a rocking remix that intertwines music from Mega Man 10's Dr. Wily stages with the Knight Man stage theme from Mega Man 6, and the resulting combination sounds like it would be perfectly at home in one of the early Mega Man X game.  Check out "Chivalrous Medicinal Murder" from Liam Charalambous if you day needs a little energy kick.


Castlevania Is Coming To Netflix

CastlevaniaNetflix is getting into the Castlevania business with a new original series based on the once-thriving video game series due out later this year.  The project has been gestating for a very long time (and even predates Netflix's original programming initiative itself) and promises a dark and gory tale of vampire lore.  Mike Williams at USgamer explains who is behind this project.

Netflix has announced that it has greenlit an original animated series based on Konami's Castlevania. The animated series is being developed by Adventure Time producer Fred Seibert's Frederator Studios, with writing from Warren Ellis, the comic book author behind Transmetropolitan, The Authority, Netwave, and Iron Man: Extremis. Castlevania will be produced by Adi Shankar, the guy behind the Punisher: Dirty Laundry and the Power/Rangers fanfilms that everyone loved for being grimdark, alongside Ellis, Seibert, and Kevin Kolde.

There's certainly a strong mix of talent working on this.  Unfortunately, it sounds like the show will not use the established Belmont family protagonists such as Simon, Trevor, or Richter but will instead feature a new character from the slayer bloodline.  I'm feeling some early hesitation with a mix of impending pessimism here because it always bugs me when someone licenses a property and then doesn't use the characters from that property. Why not just make your own thing instead? The long-dead Castlevania movie had the same problem when it was supposed to be a "Dracula Begins" kind of movie instead of a Castlevania tale. I hope this show is worthwhile and I'll definitely tune in (and it's not the first time a game-inspired production has diverted from the source material), but it's a peeve of mine.  Shankar promises that this will be "the western world’s first good video game adaptation", and knowing that the creative team has already blocked out two seasons, I'm hopeful that this will work out after all.  Some of the iconic Castlevania soundtrack must make it into the show though.  It's just not Castlevania without "Vampire Killer" or "Beginning". 


Power Button - Episode 230: The Best That 2016 Had To Offer

Power ButtonThis week on Power Button we finish closing the door on 2016 with a discussion about our favorite games of the year as well as honorable mentions and a few stand-out disappointments.  Uncharted 4: A Thief's End, BoxBoxBoy, Street Fighter V, Overwatch, and The Witness are all here, but were they top tier or something to fear?  Spend eighty minutes with us to find out.   Download this week's episode directly from PTB, listen with the player below, find us on Stitcher, subscribe via iTunes and Google Play, toss this RSS feed into your podcast aggregation software of choice, and be sure to catch up on past episodes if you're joining us late. Remember that you can reach us via , you can leave a message on the Power Button hotline by calling (720) 722-2781, and you can even follow us on Twitter at @PressTheButtons and @GrundyTheMan, or for just podcast updates, @ThePowerButton. We also have a tip jar if you'd like to kick a dollar or two of support our way.