People love to buy Sega's classic Sonic the Hedgehog. Originally released in 1991 for the company's Genesis console, it's come back around over and over again for the Sega Saturn, Dreamcast, Nintendo GameCube, Game Boy Advance, Wii, Nintendo DS, Sony PlayStation 2, PlayStation 3, PlayStation Portable, Microsoft Xbox, Xbox 360, PC... the list goes on and on. Now we'll be able to buy the game yet again, but this time the company is giving us something extra for our money. Two different remastered versions of Sonic are in the works, one for the Nintendo 3DS and the other for mobile platforms. The 3DS version is presented in 3D with optional spin dash included and a few visual filters, while the iOS and Android versions are a widescreen reworking of the game running on the same stellar engine from 2011's remarkable Sonic CD re-release. The mobile versions are due out later this season for $2.99 (and is a free update if you already own the existing mobile versions of Sonic; Sonic the Hedgehog 2 will follow), while the 3DS version hits the eShop next week in Japan for $6. No international release date has been announced for that one.
It may well be shameful that I already own Sonic in multiple formats, yet would gladly buy it again in these new incarnations. The remastered Sonic CD was a work of art on iOS, so I'm happy to own a similar handheld version of the original Genesis games. I'm also intrigued by the 3D option for the 3DS version thanks to the same line of reasoning that has convinced me to buy some of the other 3D reworkings on the eShop such as Kid Icarus and Kirby's Adventure. I keep coming back to these classic games because they've held up wonderfully over the years and offer quick hits of handheld fun in their new forms. If these new versions of Sonic work out the same way, I'll have to kick $9 over to Sega. It's just how things work around here.