Capcom's Street Fighter X Tekken has met with plenty of criticism regarding its downloadable content practices, but that hasn't stopped the company from bringing it to additional platforms. While a handheld version for the Sony PlayStation Vita is due later this year, a newly announced iOS version will get the jump on it when Street Fighter X Tekken Mobile hits the App Store this summer. Here's the announcement from Capcom:
[G]et your on-the-go SFxT fix with Street Fighter X Tekken Mobile, which converts the console game into a wholly new experience on iOS devices. Think SFIV Volt, but with tag mechanics and a healthy does of juggling. SFxT Mobile will be compatible with iOS 5 or higher - that's playable on iPhone 4/4S, iPod Touch 4th gen or later, iPad 2 or New iPad (aka "Not iPad 3").
Apparently this conversion was stashed in a corner of Capcom's E3 booth this year as a not-a-product technical demo. I guess people liked what they saw. I'm willing to give this one a try, but I hope that it has more in common with Street Fighter IV Volt for iOS and less to do with the iOS port of Marvel vs Capcom 2. While Volt used onscreen buttons for its input methods, the conversion of MvC2 relied on a swipe system that made no sense to me despite how often I reread the instructions. I still play Volt when killing time on the go, but my MvC2 purchase was a complete waste of money considering that it's unplayable for me. Such a shame. I hope that SFxT has learned from those mistakes. Despite all of the controversy behind the console version, there is a solid game there and I'd think it could downscale nicely to the iOS format. Just, please, no DLC for this one!
