UPDATE: It looks like the patch isn't the solution we wanted after all.
It looks like I'll have to revisit the Shandor cult, as Atari has announced an update for the Sony PlayStation 3 version of Ghostbusters: The Video Game to bring it in line with the Microsoft Xbox 360's technical capabilities. Joystiq has word that the questionable use of visual filters that made the game perform in slightly less than high definition have been tweaked and a few bugs have been, well, busted. I really hope that this patch fixes the freezing glitches and the issue where the game sometimes forgets save data, scanned ghosts, and collected paranormal objects. If those problems have been solved once and for all, then I wouldn't mind revisiting my review of the game over at Kombo. I don't know if we've ever rescored a game based on a patch, now that I think about it. I'll have to look into that. Anyway, the patch is apparently available now through the usual update method.