UPDATE: On second thought, have you seen these character renderings yet?
Wii-owning Castlevania fans have been clamoring for a new home console adventure for quite some time, and while Konami is finally ready to bring the Belmonts to everyone's favorite little white box, we're not getting the game we had in mind. The time has come for Castlevania to branch away from its roots, it seems, as Castlevania Judgment is on the way, and — guess what? — it's a fighting game.
Castlevania Judgment appears to be a 3D fighter, at least graphically, which will be controlled by the nunchuck, while the Wii remote performs basic attacks. Classic Castlevania tunes will be remixed and played in the background as well.
Players can use special items, such as the classic boomerangs, daggers, holy water, and even magic spells, all powered by hearts. Plus, you can set traps, while avoiding attacks from monsters in the background. But what monster would dare to attack the evil Count?
Well, can't speak for the monsters, but on the more human side of things, he'll have to contend with the likes of series legends Simon Belmont, Alucard, Maria Renard, and newcomer Shanoa, from Order of Ecclesia.
This just might work. Imagine if Judgment took the Super Smash Bros. route and featured memorable environments from previous Castlevania titles instead of generic horror-themed levels. I can see fights taking place in the castle clock tower, the familiar castle entryway, the Hakuba shrine, Berkeley Mansion, the town of Veros, the haunted ship of fools, and, of course, Dracula's inner sanctum. Then there's the character roster. I'm sure the legendary Belmonts will appear (Trevor, Simon, and Richter) along with partner characters such as Sypha Belnades, Maria Renard, and Alucard. Then there's the many memorable Castlevania monsters to consider such as Death, Medusa, the dark priest Shaft, and, of course, Dracula himself. The more I think about it, the more exciting Castlevania Judgment becomes. Yes, I do believe this could work.