One thing that is as constant as loud music from my neighbors downstairs on New Year's Eve is the many many predictions made about the coming year in just about every major field of study and entertainment by anybody with a magazine column, website, or blog. Who am I to ignore this seemingly required aspect of journalism?
Read on for my predictions for 2006 in which I put aside my brand favoritism and speculate on which companies will soar, which characters will be reinvented, and which consoles will land in homes around the world in time for New Year's Day 2007.
Continue reading "Looking Ahead To 2006" »
When I was growing up I could always count on at least one of my holiday gifts being a video game. From seemingly simple grayscale games all the way up to today's modern 3D wonders, there's nothing quite like the excitement of unwrapping a familiar box-shaped present. There's that moment of uncertainty in which I hope that whomever gave me the gift followed my wish list suggestions, lest I have to face some horrible game and put on a happy 'Wow, thank you!' act. Some of my favorite holiday memories involve video games, and on the occasion of Christmas Eve I find myself reminiscing about the games of holidays gone by...
Continue reading "The Gift Of Games" »
When Nintendo decided to re-release the primary Super Mario back catalog for the Game Boy Advance, the company decided to include small amounts of new content. The remake of Yoshi's Island, Super Mario Advance 3, was the first in the series to include actual new levels. Six of 'em, to be exact. Then Super Mario Advance 4 (the remake of Super Mario Bros. 3) came along and Nintendo created over two dozen new levels to insert into the game (note that these are not the lost levels of the original Super Mario Bros. 3).
However, instead of loading them into the game pak the company decided to release them in dribs and drabs for the soon-to-be failed e-Reader accessory. The e-Reader fizzled before Nintendo could release all of the levels, with less than a third of the developed content making it into the hands of fans. Now a group of game enthusiast hackers are working to rediscover and release these latest lost levels, restoring yet another piece of Nintendo history that has been swept under the rug.
Continue reading "The Lost e-Reader Levels Of Super Mario Advance 4" »