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July 20, 2005
The Best And Worst Box Art
GameSpy ran two features last year that rate the top ten best and worst video game box arts of all time. Well, in their eyes, at least. A lot of what you'd expect to find in such an article is there (The Legend of Zelda is one of the best, while Mega Man is listed as the worst), but I still found both features lacking. Here are a few of my picks for best and worst box art of all time... or, at least, in recent memory of games I've bought over the years. Anyone can point to pictures online and say "That sucks!" but it takes guts to have purchased some of these godawful boxes.
The Best

Growing up in the 1980s meant that I was privy to some fun cartoons and, for a while, kids couldn't beat The Disney Afternoon cartoon block for after-school TV-related fun. DuckTales was at the top of the heap, giving Uncle Scrooge the responsibility of raising his nephews Huey, Dewey, and Louie. When Capcom acquired the Disney license a Nintendo Entertainment System title based on the show was released. The game was the typical NES Capcom side-scrolling platformer (meaning it was fun) but the box attracted attention on the store shelf. Kids of the day knew Uncle Scrooge and now, in this "state-of-the-art high resolution game pak", kids could take his adventures home. And who doesn't love saving up to $10 on other Capcom products? Face it, this box was a kid magnet.
This box meant one thing back in 1988: Mario was back and looking more like a real person than ever. While "Mario Madness" wouldn't reach its peak until 1990-91, this was the game that wrote a thousand reservation slips. We didn't know it was a revamped version of Doki Doki Panic back then, and to be honest we didn't care. This was Mario! And he was holding a vegetable! Among the clouds! A friendly face, a new adventure, and bright colors: what a way to sell a game.

The early Mega Man box arts were some of the worst examples of gaming-related art known to mankind, but by the time Mega Man X came around Capcom had hired actual artists. Although he's not as prominent these days, Mega Man used to sell stacks and stacks of game paks. Mega Man X, the first spin-off from the original series, hit stores in 1993. I didn't have enough pocket cash to buy the game at the time, but I had enough to rent it from Blockbuster Video and pestered the staff over and over again with "Hi, do you have Mega Man X for the Super NES for rent yet?" While at the video store with my father one afternoon I saw the box on the shelf and, moving at what felt faster than light, I snaked my arm out and snagged the rental box in a fraction of a second. "Wow, you must really want that one!" Dad exclaimed. Damn right.
The Worst

For some reason Sunsoft decided to develop a video game based on the original The Addams Family television show. The game focused on the exploits of Uncle Fester Addams, and all things being equal the game wasn't really all that bad. I had rented it a few times from the local Movie Gallery, a video store that did not put the original game boxes on the shelf. Instead games were in plain black cases. One day my mother was headed to the mall, so I gave her my saved allowance money and asked her to pick up Fester's Quest if she saw it. When she returned home she handed me this box. Judging a game purely on its box art is a petty thing to do, but... well, just look at this thing. Fester's Quest was never quite the same.

During my elementary school years I had a friend who enjoyed sports video games. I was an action/platformer fan, so between the two of us we had access to a decent library of games. After playing long rounds of Fighting Golf at his house, I put the game on my own wish list. I eventually did get the game, but it never occurred to me how unexciting this box art actually was until sometime later. How did SNK expect this to sell? "Mom, Mom, I want the game starring Lee Trevino that's endorsed by the U.S. National Video Game Team!" I hope that SNK's target audience was adults here, because if not then they have only themselves to blame.

Castlevania box arts of the early 1990s all pretty much looked the same: evil Dracula in the background, heroic Belmont in the front, and a large whip stands between them. The issue I have with this artwork - and believe me, there were some debates about this on the playground back in the day - is that it doesn't clearly state the name of the game. Is it Castlevania: The Adventure or The Castlevania Adventure? Some people still don't know for sure.
Posted by MattG on July 20, 2005 at 12:00 PM in Retro/Classic | Permalink
Comments
Geez, this takes me back. I remember all of those images!
The American version of ICO had pretty crap box art.
Posted by: Brinstar | Jul 20, 2005 1:39:15 PM
dragula!!!! a scary man!
Posted by: dr.tobot | Jul 21, 2005 11:57:25 PM
Best box ever = Wasteland for the Apple II:
http://www.mobygames.com/game/wasteland/cover-art
The old album-style packaging had it all: excellent cover establishing the tone of the game, ornate illustration of a decimated Las Vegas on the inside panels, and a photo of the game designers in post-apocalyptic gear carrying weapons.
Best ever. No contest. Nothing comes close.
Posted by: bouncicles | Jul 22, 2005 12:05:26 AM
Anyone remember the old Wizards and Warriors game box with Fabio on the cover? Awful! I'm pretty sure any game out there with "live actors" as game characters rank as terrible box art.
Posted by: signsnake | Jul 22, 2005 1:32:00 AM
I remember how excited I was when I saw that "Super Mario Bros. 2" box on the wall in my local electronics store. My dad pre-ordered it for me and I was in the clouds... I think I was 10 years old, or younger.
I definitely used to judge the game by its cover... I liked all the Capcom boxes -- Mickey Mouse, DuckTales, etc. -- and they found their way into my collection quick.
Ever seen the Mega Man 1 box though? eewww... I would have bought the game if I knew how fun it was, but the strange looking human with the robot hat on the cover was just plain ugly!
Posted by: Shpongled | Jul 22, 2005 2:24:44 AM
I'd like to nominate Clash at Demonhead for the worst-ever:
http://www.classicgaming.com/rotw/cad/clashatdemonheadbox.jpg
The actual game doesn't resemble this cover at all. The art style in the game is extremely cartoony. And from what I remember of the game, there's no beam-style weapons, no rocket-bikes, and no female main character.
Posted by: andy | Jul 22, 2005 12:00:19 PM
http://www.nesworld.com/boxart/ironsw-f.jpg
Wizards & Warriors 2: Ironsword box art with Fabio. (as mentioned above)
Posted by: androo | Jul 22, 2005 1:12:30 PM
Some of the worst box art for video games had to be for the US releaess of Sega Saturn games. Games that come to mind are Astal and Guardian Heroes. Considering there was already box art in Japan for those games that was really good, its strange that they remade it and made it look so bad.
Posted by: Aurash | Jul 22, 2005 1:20:32 PM
Shouldn't that be called "Curly's Quest"? Uncle Fester sure looks a lot like the Stooge Curly Howard!
http://www.nndb.com/people/973/000047832/
Posted by: Tony | Jul 22, 2005 1:30:58 PM
I'd like to put in another vote for Wasteland. I had it for the Commodore and damn was that ever a good game. And the box art really set the mood for it. I think I was up to 5am every night one summer with that game.
Posted by: Rob | Jul 22, 2005 2:38:07 PM
dude i still have my copy of fester's quest (somewhere) and man i used to love that game. it was so fun.
Posted by: jeramy | Jul 22, 2005 4:57:26 PM
Hmm... The Super Mario Brothers 2 package brings back memories. Was this one of the first games that broke away from the traditional NES packaging design? They all at a template that was followed for a while, if you look at the launch games, you'll see what I mean. This game always struck me as sticking out because the box was sky blue from edge to edge, instead of having the grey brick border along the.. left side was it?
//googe image searching now
Posted by: Dennis | Jul 22, 2005 8:51:19 PM
Fittingly enough it was The Legend of Zelda that broke from the old box style first.
http://www.planetnintendo.com/nindb/nes/nes_us.shtml
Posted by: MattG | Jul 22, 2005 9:06:41 PM
Ahh the fond memories of my nintendo, but alas, i sold it on ebay
Posted by: Nat | Jul 23, 2005 1:31:42 AM
Haha the Megaman 1 box art was horrible! Did you know that it was done literally a night before the box art was due? By a friend of the producer's(?) who needed box art, FAST. The artist knew nothing of what megaman really was, and That's why it didn't depict anything related to the game itself. Can't remember where I learned that. I think some Megaman thing on TV....
Posted by: Chris | Jul 24, 2005 2:49:44 AM
Best ever: DOOM. The character was accurate and looked badass, standing alone atop a barren crag and blasting away at the horde of demons about to overtake him, with the beautifully rendered, imposing, single-syllable title hanging in the air behind him. The only real downsides are the fact that the gun is way off and the doofus in the background waving and calling out a warning instead of shooting at the pseudo-Hell Knight about to rip the main guy's leg off.
http://www.thealmightyguru.com/Games/LAN/Images/Box-Doom.jpg
http://doomworld.com/pageofdoom/graphics/doomboxfront.jpg
I really have to agree with MM1 as the worst. I hadn't seen it until I read this article, and now I'm sorry I have. Yech.
Posted by: Pornboy | Jul 24, 2005 1:26:04 PM
One of my all-time favorites:
SuperBreakout for the Atari 2600
http://spoonman.roarvgm.com/videogame/atari2600boxes/SuperBreakout.jpg
Posted by: ill trooper | Jul 25, 2005 5:18:12 AM
Yes I know this says poster, but its a high res image of the box art.. Another World, or in the U.S. known as Out of This world. It is one of my favorite images ever besides being one of the greatest box arts ever.
http://www.anotherworld.fr/download/AnotherWorld_Poster.jpg
I wish I actually had that poster.. Eric Chahi did all the art, music, sound, and programming for the game, as well as making that painting for the cover.
Posted by: Lanlost | Jul 26, 2007 2:33:41 AM
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