Somehow this little Namco/Capcom co-production has managed to stay hidden from the media, at least as far as I can tell. I like to think I'm fairly up to date on gaming news and this is new to me so I thought I'd share it here. These two articles over at the Japanese site Game Watch reveal a new PlayStation 2-exclusive Japan-only RPG featuring characters from popular games such as Street Fighter, Klonoa, Darkstalkers, and other properties owned by Namco and Capcom and known as Namco X Capcom. Before you all check the calendar, I also offer up this discussion over at Ars Technica which dates back to January of this year, so I don't believe it's an April Fool's joke.
I also can't read a word of Japanese, so I'll defer to AT forum member Crispy who offers this:
- The game uses a CT-like system, like Final Fantasy Tactics, but with AP. When characters' AP reaches 10, it's their move. Also like Tactics, different attacks consume different amounts of AP and affect when the character can move next.
- Unlike FFT though, there are several methods to boost your characters' AP, so their turns come faster. Killing one enemy gives all allied units one more AP. Defending attacks (via hitting the right buttons) gives one AP to the defending character per attack. Finally, some characters have skills to increase others' AP.
- Not every unit is just one character, some are pairs, they cannot be broken up. Sakura and Karin are such a unit, both of them together are as powerful as, say, Ken is alone.
- Up to three units (not characters) can do joint attacks of various kinds.
It's intriguing to see what happens when rival companies work together on a project such as this, but the disappointing aspect here is that this game (at least right now) is not planned for an American or European release nor will it appear anywhere besides the PS2. What good is teamwork when only a comparatively small audience is able to enjoy the result? A lot of people have waited years to see Sir Arthur from Ghosts 'n Goblins kick a little ass in an RPG setting. Why not share that with the world?